> gen_mips... [OK] > enc_stream... > col_mesh > gi_baked [OK] > pad_map_ok -> vfy_pass > pad_map_ok > loop_start() -> vfy_pass > col_mesh_0xFC67 > syncing_vision... [OK] > bind_tex... > load_audio... > spat_audio_ok
> gen_mips... [OK] > hb_ping: OK_0x0538 > tgt: 50Mbps > pool_spawn: 32 -> vfy_pass > auth(id:4A9C) -> vfy_pass > dns_resolv..._0xECBA > loop_start() [OK] > pad_map_ok > tgt: 50Mbps -> vfy_pass > dep_cloud... [OK] > dns_resolv..._0xB48A > dep_cloud...
> alloc_vram... [OK] > unpack... > haptic: ON_0x9955 > gi_baked -> vfy_pass > unpack... > bind_tex... > wait_build_ -> vfy_pass > tls1.3_sec -> vfy_pass > render: VULKAN > enc_stream..._0x9DFE > bind_tex... [OK] > dec_inputs...
> col_mesh > syncing_vision..._0x0119 > tgt: 50Mbps_0xECCC > fetch_usr... > parse_scene... -> vfy_pass > h265_hw: ACTIVE > auth(id:4A9C)_0x7499 > haptic: ON -> vfy_pass > render: VULKAN -> vfy_pass > mem: 1024TB > route_traf... [OK] > gi_baked [OK]
> pool_spawn: 32_0xD708 > DevTrack: OK > unpack... > port_8080... -> vfy_pass > dyn_light: ON > peer_conn_ok -> vfy_pass > auth(id:4A9C)_0x9978 > hb_ping: OK > route_traf... > dyn_light: ON > port_8080... > load_audio..._0x37D2
> PwrTrack: OK > haptic: ON > frame: 8.3ms > sys.init(v5.0) > sys.init(v5.0)_0x5C43 > loop_start() > inst: i-0x9f > PwrTrack: OK_0x0FD6 > syncing_vision... -> vfy_pass > loop_start() [OK] > sys.init(v5.0) -> vfy_pass > init_phys...
> shader_ok > dns_resolv..._0x17F2 > spat_audio_ok -> vfy_pass > ac_init -> vfy_pass > loading_construct... -> vfy_pass > tick: 120hz > alloc_vram... -> vfy_pass > loss: 0.0% > ac_init [OK] > scan_mem... > PwrTrack: OK [OK] > tls1.3_sec [OK]
> load_audio... > syncing_vision... [OK] > dec_inputs... -> vfy_pass > haptic: ON > alloc_vram... > dyn_light: ON -> vfy_pass > pad_map_ok > init_tensor [OK] > gen_mips..._0xAC36 > pad_map_ok_0x6E62 > [ OK ] tools_alloc -> vfy_pass > gen_mips..._0x7E66
> handshake: 0x9A > dep_cloud... > check_tokens... -> vfy_pass > auth(id:4A9C)_0xD684 > init_phys... > scan_mem... > latency_opt > PwrTrack: OK -> vfy_pass > tls1.3_sec [OK] > init_phys... -> vfy_pass > handshake: 0x9A > dep_cloud... -> vfy_pass
> [ OK ] tools_alloc > loss: 0.0% > DevTrack: OK -> vfy_pass > peer_conn_ok [OK] > pad_map_ok -> vfy_pass > sys.init(v5.0) > ping: 8ms [OK] > loop_start()_0xA0A1 > frame: 8.3ms_0x06B1 > mem: 1024TB [OK] > loss: 0.0% > h265_hw: ACTIVE
> scan_mem... > loop_start() > latency_opt_0x0F49 > PwrTrack: OK_0xFE12 > wait_build_ -> vfy_pass > mem: 1024TB_0xD5A0 > tls1.3_sec > tick: 120hz [OK] > latency_opt_0x9D90 > auth(id:4A9C) > col_mesh > render: VULKAN_0xEF25
> unpack..._0xEFC4 > dns_resolv... -> vfy_pass > peer_conn_ok [OK] > ac_init [OK] > sync: 120hz -> vfy_pass > spat_audio_ok -> vfy_pass > tick: 120hz_0x22EF > sync: 120hz -> vfy_pass > tls1.3_sec -> vfy_pass > hb_ping: OK [OK] > col_mesh_0xCDAE > mount_fs... [OK]
> wait_build_ > pad_map_ok_0xE580 > PwrTrack: OK -> vfy_pass > auth(id:4A9C) > syncing_vision... [OK] > sys.init(v5.0) -> vfy_pass > h265_hw: ACTIVE -> vfy_pass > handshake: 0x9A_0x7596 > pool_spawn: 32 [OK] > bind_tex... -> vfy_pass > load_audio... > shader_ok -> vfy_pass
> shader_ok [OK] > route_traf... > tgt: 50Mbps > scan_mem... > loading_construct..._0xA56F > reg: ap-east -> vfy_pass > mount_fs... > dns_resolv... > handshake: 0x9A_0x2A8B > pad_map_ok > loading_construct... [OK] > compile_start
> dyn_light: ON > gen_mips... > pool_spawn: 32 > dyn_light: ON -> vfy_pass > port_8080... -> vfy_pass > handshake: 0x9A > init_tensor > dns_resolv... -> vfy_pass > frame: 8.3ms > DevTrack: OK > dns_resolv... > dec_inputs... [OK]
> loop_start()_0x8327 > gen_mips... [OK] > sync: 120hz > unpack... [OK] > dyn_light: ON -> vfy_pass > loss: 0.0% [OK] > tls1.3_sec [OK] > dyn_light: ON [OK] > sync: 120hz_0x6223 > spat_audio_ok -> vfy_pass > handshake: 0x9A > [ OK ] tools_alloc
> h265_hw: ACTIVE_0x5C9E > gi_baked > handshake: 0x9A_0x6465 > fetch_usr... -> vfy_pass > haptic: ON > bind_tex... > tick: 120hz [OK] > gen_mips... > loading_construct... > dns_resolv... > init_phys... -> vfy_pass > hb_ping: OK
> bind_tex... -> vfy_pass > compile_start > check_tokens..._0xC78B > PwrTrack: OK [OK] > ac_init > parse_scene... [OK] > gi_baked > [ OK ] tools_alloc_0xB913 > spat_audio_ok [OK] > pad_map_ok > check_tokens... > PwrTrack: OK_0xF71F
> DevTrack: OK > dep_cloud... -> vfy_pass > mem: 1024TB -> vfy_pass > ac_init -> vfy_pass > gi_baked > unpack... > gen_mips... -> vfy_pass > unpack... > peer_conn_ok -> vfy_pass > gi_baked_0x74FC > load_audio... -> vfy_pass > gi_baked -> vfy_pass
> hb_ping: OK > gi_baked_0xC452 > init_phys... -> vfy_pass > scan_mem... [OK] > tls1.3_sec [OK] > loss: 0.0% [OK] > load_audio... > load_audio..._0x320A > dyn_light: ON > haptic: ON -> vfy_pass > shader_ok -> vfy_pass > tgt: 50Mbps
> col_mesh [OK] > gi_baked > auth(id:4A9C)_0x3B91 > PwrTrack: OK > alloc_vram... -> vfy_pass > reg: ap-east -> vfy_pass > parse_scene... [OK] > scan_mem... > wait_build_ [OK] > loading_construct... > haptic: ON -> vfy_pass > tls1.3_sec [OK]
> compile_start [OK] > check_tokens..._0x746A > pad_map_ok [OK] > compile_start -> vfy_pass > wait_build_ > route_traf..._0x6948 > peer_conn_ok > tgt: 50Mbps_0x6836 > enc_stream... > scan_mem... [OK] > syncing_vision... [OK] > dec_inputs...
> peer_conn_ok > pad_map_ok [OK] > port_8080... -> vfy_pass > sync: 120hz > dns_resolv... -> vfy_pass > DevTrack: OK > tls1.3_sec_0xBA82 > frame: 8.3ms > uplink_est... > shader_ok_0x0CE7 > PwrTrack: OK [OK] > loss: 0.0%
> syncing_vision... -> vfy_pass > auth(id:4A9C) > wait_build_ > ping: 8ms [OK] > sync: 120hz -> vfy_pass > loss: 0.0% -> vfy_pass > handshake: 0x9A > sync: 120hz -> vfy_pass > haptic: ON -> vfy_pass > port_8080... > DevTrack: OK -> vfy_pass > ac_init_0xC8FC
> tick: 120hz > ac_init > DevTrack: OK > shader_ok_0xF336 > scan_mem... [OK] > shader_ok -> vfy_pass > tls1.3_sec > col_mesh_0x3B31 > enc_stream... -> vfy_pass > loop_start()_0x4005 > init_tensor > enc_stream... -> vfy_pass
> syncing_vision... [OK] > load_audio... > h265_hw: ACTIVE_0x58C5 > tls1.3_sec [OK] > dyn_light: ON -> vfy_pass > compile_start > parse_scene... > bind_tex... -> vfy_pass > init_tensor [OK] > fetch_usr..._0xD7F5 > inst: i-0x9f > fetch_usr...
> gi_baked [OK] > col_mesh_0x8AEE > loading_construct... -> vfy_pass > tick: 120hz_0xC333 > shader_ok > h265_hw: ACTIVE -> vfy_pass > unpack... -> vfy_pass > h265_hw: ACTIVE > haptic: ON_0x0E51 > inst: i-0x9f > init_phys... -> vfy_pass > reg: ap-east
> [ OK ] tools_alloc > alloc_vram... [OK] > shader_ok > ping: 8ms [OK] > tls1.3_sec -> vfy_pass > scan_mem..._0xE0E9 > route_traf... > alloc_vram... > ping: 8ms -> vfy_pass > shader_ok -> vfy_pass > loop_start() > inst: i-0x9f
> dec_inputs... > loss: 0.0% > wait_build_ > init_phys... [OK] > alloc_vram... > handshake: 0x9A > syncing_vision... > col_mesh > [ OK ] tools_alloc > handshake: 0x9A > frame: 8.3ms_0x34E3 > dec_inputs...
> init_tensor > scan_mem..._0xBF07 > handshake: 0x9A -> vfy_pass > loss: 0.0% > fetch_usr... [OK] > pad_map_ok [OK] > sync: 120hz > loading_construct... [OK] > uplink_est... > enc_stream... [OK] > haptic: ON [OK] > dns_resolv..._0xC5F3
> latency_opt > load_audio... [OK] > tick: 120hz -> vfy_pass > scan_mem... > dns_resolv... [OK] > bind_tex..._0xB936 > port_8080... > syncing_vision... > dep_cloud... > col_mesh > col_mesh > port_8080... [OK]
> sync: 120hz [OK] > check_tokens... -> vfy_pass > PwrTrack: OK > ping: 8ms [OK] > fetch_usr... -> vfy_pass > col_mesh_0x8D2F > dep_cloud... -> vfy_pass > init_tensor [OK] > mem: 1024TB -> vfy_pass > check_tokens... > port_8080... > loop_start() [OK]
> tgt: 50Mbps [OK] > sys.init(v5.0) > load_audio... > sys.init(v5.0) -> vfy_pass > dec_inputs... > parse_scene... > fetch_usr... > peer_conn_ok > reg: ap-east > haptic: ON -> vfy_pass > port_8080... > loop_start()_0x8AD0
> [ OK ] tools_alloc [OK] > render: VULKAN [OK] > reg: ap-east -> vfy_pass > route_traf... > DevTrack: OK > shader_ok > hb_ping: OK -> vfy_pass > spat_audio_ok_0x1EC4 > dep_cloud... > loading_construct... > frame: 8.3ms_0x9067 > latency_opt [OK]
> peer_conn_ok [OK] > port_8080... -> vfy_pass > handshake: 0x9A [OK] > ac_init > h265_hw: ACTIVE_0x664C > scan_mem... [OK] > alloc_vram... [OK] > mount_fs... > dns_resolv..._0xC638 > route_traf..._0xD03A > mem: 1024TB > dns_resolv..._0xF469
> uplink_est..._0x9CB2 > gi_baked -> vfy_pass > scan_mem... > syncing_vision..._0xF657 > tls1.3_sec > ping: 8ms > haptic: ON [OK] > pad_map_ok -> vfy_pass > shader_ok > gen_mips... > PwrTrack: OK > tgt: 50Mbps -> vfy_pass
> compile_start > init_phys..._0x9278 > route_traf... > tgt: 50Mbps [OK] > loss: 0.0% -> vfy_pass > [ OK ] tools_alloc_0x664A > init_tensor > gi_baked [OK] > gi_baked > dep_cloud... [OK] > wait_build_ > PwrTrack: OK [OK]
> tgt: 50Mbps [OK] > DevTrack: OK -> vfy_pass > loading_construct... [OK] > latency_opt > alloc_vram..._0xF889 > init_tensor > bind_tex... -> vfy_pass > ac_init -> vfy_pass > dns_resolv... > pool_spawn: 32_0xE2B2 > syncing_vision... > pool_spawn: 32_0x8738
> gen_mips..._0xC2D9 > uplink_est... -> vfy_pass > loss: 0.0% > mount_fs... -> vfy_pass > col_mesh [OK] > ping: 8ms > peer_conn_ok_0xB33D > port_8080... > unpack..._0x0F45 > [ OK ] tools_alloc_0x26E3 > pool_spawn: 32 [OK] > DevTrack: OK -> vfy_pass
> tls1.3_sec > compile_start > dyn_light: ON > [ OK ] tools_alloc > enc_stream... [OK] > scan_mem... > loop_start()_0xA2A1 > unpack..._0xD9EB > mem: 1024TB_0x9FEF > fetch_usr... > wait_build_ > [ OK ] tools_alloc_0xF7A0
> tgt: 50Mbps [OK] > sys.init(v5.0) [OK] > dyn_light: ON_0x1E1B > syncing_vision... > [ OK ] tools_alloc > sys.init(v5.0) > spat_audio_ok_0x80E6 > reg: ap-east [OK] > uplink_est... > tgt: 50Mbps [OK] > DevTrack: OK [OK] > loop_start() [OK]
> haptic: ON > load_audio... [OK] > parse_scene... > dec_inputs..._0x91D6 > auth(id:4A9C)_0x0926 > unpack... > hb_ping: OK -> vfy_pass > dns_resolv... > PwrTrack: OK > hb_ping: OK -> vfy_pass > frame: 8.3ms [OK] > scan_mem...
> render: VULKAN > bind_tex... -> vfy_pass > route_traf..._0xB20A > syncing_vision... > sync: 120hz -> vfy_pass > ping: 8ms_0x7E0B > shader_ok -> vfy_pass > fetch_usr... > mount_fs... > gen_mips... [OK] > check_tokens... > port_8080... -> vfy_pass
> shader_ok > tgt: 50Mbps_0x648C > dep_cloud... > gen_mips... > check_tokens... [OK] > h265_hw: ACTIVE -> vfy_pass > DevTrack: OK [OK] > ping: 8ms -> vfy_pass > load_audio... > spat_audio_ok > alloc_vram... [OK] > tgt: 50Mbps [OK]
> h265_hw: ACTIVE [OK] > loss: 0.0%_0xE9AC > port_8080... [OK] > gi_baked -> vfy_pass > handshake: 0x9A -> vfy_pass > alloc_vram..._0xF088 > mount_fs... -> vfy_pass > parse_scene... [OK] > [ OK ] tools_alloc -> vfy_pass > loop_start() > dyn_light: ON [OK] > mem: 1024TB -> vfy_pass
> wait_build_ > PwrTrack: OK_0x35D7 > fetch_usr... [OK] > init_tensor > auth(id:4A9C) -> vfy_pass > syncing_vision... > reg: ap-east > uplink_est..._0x3054 > frame: 8.3ms -> vfy_pass > hb_ping: OK -> vfy_pass > pad_map_ok_0x7576 > hb_ping: OK
> mount_fs... > dyn_light: ON [OK] > gi_baked_0x8E96 > pad_map_ok -> vfy_pass > shader_ok [OK] > dns_resolv... [OK] > enc_stream... > route_traf..._0x5DC3 > [ OK ] tools_alloc [OK] > [ OK ] tools_alloc -> vfy_pass > frame: 8.3ms_0xE81D > tick: 120hz [OK]
> sys.init(v5.0) [OK] > tick: 120hz > wait_build_ > auth(id:4A9C) > init_tensor -> vfy_pass > route_traf... [OK] > compile_start > haptic: ON [OK] > tgt: 50Mbps_0xC02A > tgt: 50Mbps > init_tensor -> vfy_pass > auth(id:4A9C) [OK]
> pool_spawn: 32 > sys.init(v5.0) [OK] > init_tensor -> vfy_pass > route_traf... > spat_audio_ok [OK] > peer_conn_ok > syncing_vision... > inst: i-0x9f_0x4E91 > syncing_vision..._0xDB50 > col_mesh > pad_map_ok -> vfy_pass > [ OK ] tools_alloc
> latency_opt > inst: i-0x9f > dep_cloud..._0xF5E1 > handshake: 0x9A [OK] > haptic: ON_0xAF49 > frame: 8.3ms -> vfy_pass > render: VULKAN_0x0EA6 > PwrTrack: OK > inst: i-0x9f > pool_spawn: 32_0xD7F6 > dep_cloud... > tick: 120hz
> reg: ap-east > enc_stream... -> vfy_pass > mem: 1024TB -> vfy_pass > latency_opt > loop_start() -> vfy_pass > gi_baked > wait_build__0x9693 > check_tokens... -> vfy_pass > bind_tex... > PwrTrack: OK -> vfy_pass > load_audio..._0x022A > init_phys... [OK]
> route_traf... > mount_fs... -> vfy_pass > col_mesh > syncing_vision..._0xA728 > inst: i-0x9f > PwrTrack: OK_0xC93E > bind_tex... > port_8080..._0x2E58 > init_tensor [OK] > frame: 8.3ms [OK] > gi_baked > tls1.3_sec -> vfy_pass
> PwrTrack: OK > tls1.3_sec -> vfy_pass > col_mesh > pool_spawn: 32 [OK] > tick: 120hz -> vfy_pass > sync: 120hz > haptic: ON > parse_scene... -> vfy_pass > tls1.3_sec [OK] > latency_opt > loading_construct... > loss: 0.0% [OK]
> scan_mem... > latency_opt_0xCB2A > bind_tex..._0x3C39 > loop_start()_0xE9AE > scan_mem... [OK] > tick: 120hz [OK] > enc_stream... > compile_start_0xCC06 > mem: 1024TB_0x1E42 > h265_hw: ACTIVE -> vfy_pass > wait_build_ > load_audio...
> handshake: 0x9A > compile_start -> vfy_pass > loss: 0.0% > gen_mips..._0xCE36 > DevTrack: OK [OK] > compile_start -> vfy_pass > check_tokens..._0xCC1E > parse_scene... > h265_hw: ACTIVE > peer_conn_ok > frame: 8.3ms > PwrTrack: OK -> vfy_pass
> hb_ping: OK > parse_scene... -> vfy_pass > dns_resolv..._0xEC97 > DevTrack: OK -> vfy_pass > tgt: 50Mbps [OK] > frame: 8.3ms -> vfy_pass > [ OK ] tools_alloc -> vfy_pass > uplink_est... -> vfy_pass > uplink_est... > loading_construct... > loss: 0.0% > peer_conn_ok
> dep_cloud... > hb_ping: OK_0x48C0 > init_phys..._0x7981 > sync: 120hz > mem: 1024TB_0x85CF > loss: 0.0%_0x6819 > ping: 8ms -> vfy_pass > PwrTrack: OK_0x485D > spat_audio_ok_0x3A70 > gen_mips... > pad_map_ok > frame: 8.3ms_0x5962
> init_tensor [OK] > dep_cloud..._0xFDC1 > bind_tex... > dyn_light: ON [OK] > wait_build_ > h265_hw: ACTIVE -> vfy_pass > uplink_est... [OK] > mem: 1024TB -> vfy_pass > peer_conn_ok > frame: 8.3ms -> vfy_pass > DevTrack: OK > port_8080... -> vfy_pass
> pad_map_ok_0x25BC > handshake: 0x9A -> vfy_pass > mount_fs... -> vfy_pass > dyn_light: ON [OK] > init_tensor_0xC1BC > syncing_vision... > col_mesh > load_audio... > DevTrack: OK > dep_cloud... > sync: 120hz -> vfy_pass > parse_scene... -> vfy_pass
> peer_conn_ok [OK] > init_tensor [OK] > pad_map_ok > frame: 8.3ms > dyn_light: ON_0x308E > haptic: ON > reg: ap-east > port_8080... > alloc_vram... -> vfy_pass > tls1.3_sec > pool_spawn: 32_0x9980 > ping: 8ms
> shader_ok > DevTrack: OK > hb_ping: OK -> vfy_pass > reg: ap-east > check_tokens... > scan_mem..._0x3233 > peer_conn_ok_0xB36F > sys.init(v5.0)_0xF0F2 > enc_stream... > frame: 8.3ms > handshake: 0x9A [OK] > handshake: 0x9A
> syncing_vision... [OK] > [ OK ] tools_alloc -> vfy_pass > alloc_vram..._0x62D4 > mem: 1024TB_0xC59C > PwrTrack: OK [OK] > sys.init(v5.0) -> vfy_pass > fetch_usr... > ping: 8ms > mount_fs... -> vfy_pass > syncing_vision... > alloc_vram... -> vfy_pass > sys.init(v5.0) -> vfy_pass
> tick: 120hz [OK] > shader_ok [OK] > col_mesh > compile_start [OK] > mount_fs... > loop_start() > parse_scene... > compile_start [OK] > haptic: ON [OK] > tick: 120hz > port_8080... -> vfy_pass > h265_hw: ACTIVE_0xEEA8
> tls1.3_sec > spat_audio_ok > load_audio... > scan_mem... [OK] > render: VULKAN_0x6467 > check_tokens... > tls1.3_sec > unpack... -> vfy_pass > sys.init(v5.0) -> vfy_pass > init_phys... > mem: 1024TB -> vfy_pass > scan_mem..._0x5068
> pad_map_ok > dns_resolv..._0x8523 > enc_stream... [OK] > latency_opt > mem: 1024TB_0xE8D9 > pool_spawn: 32_0x7A7E > uplink_est... -> vfy_pass > frame: 8.3ms > spat_audio_ok [OK] > ping: 8ms [OK] > loss: 0.0% -> vfy_pass > wait_build_ -> vfy_pass
> shader_ok [OK] > [ OK ] tools_alloc > DevTrack: OK [OK] > h265_hw: ACTIVE > shader_ok > inst: i-0x9f_0xE731 > hb_ping: OK -> vfy_pass > loss: 0.0% > init_tensor > dns_resolv... -> vfy_pass > sys.init(v5.0) [OK] > col_mesh -> vfy_pass
> pad_map_ok > pool_spawn: 32 > tgt: 50Mbps > alloc_vram... [OK] > check_tokens..._0xBC6A > bind_tex... -> vfy_pass > route_traf... > route_traf... [OK] > h265_hw: ACTIVE_0xA278 > loading_construct... -> vfy_pass > handshake: 0x9A [OK] > unpack... [OK]
> inst: i-0x9f_0xA4DE > wait_build_ -> vfy_pass > sync: 120hz > init_tensor [OK] > loop_start() > scan_mem..._0x5B74 > frame: 8.3ms > tgt: 50Mbps_0x6F2D > gen_mips... > shader_ok > DevTrack: OK -> vfy_pass > handshake: 0x9A [OK]
> gi_baked > PwrTrack: OK [OK] > hb_ping: OK > check_tokens..._0xA670 > shader_ok_0xED54 > scan_mem... -> vfy_pass > dns_resolv... [OK] > frame: 8.3ms [OK] > syncing_vision... [OK] > init_tensor [OK] > bind_tex... > render: VULKAN -> vfy_pass
> dep_cloud... > ping: 8ms > init_phys... [OK] > uplink_est... > bind_tex... -> vfy_pass > parse_scene... -> vfy_pass > [ OK ] tools_alloc -> vfy_pass > reg: ap-east [OK] > wait_build_ > loop_start() > inst: i-0x9f > mem: 1024TB [OK]
> shader_ok_0x0F26 > tls1.3_sec > enc_stream..._0xC074 > PwrTrack: OK > scan_mem... -> vfy_pass > wait_build_ -> vfy_pass > init_tensor > render: VULKAN > sys.init(v5.0) > tls1.3_sec [OK] > hb_ping: OK > init_phys... -> vfy_pass
> uplink_est... [OK] > handshake: 0x9A_0x7CB5 > mount_fs... > dyn_light: ON -> vfy_pass > load_audio... [OK] > spat_audio_ok > sys.init(v5.0)_0x25BF > PwrTrack: OK > hb_ping: OK > latency_opt [OK] > bind_tex... > sync: 120hz -> vfy_pass
> tick: 120hz [OK] > pad_map_ok [OK] > ping: 8ms_0x0154 > tls1.3_sec -> vfy_pass > load_audio... [OK] > syncing_vision... > init_phys... > scan_mem..._0x0C88 > ac_init > bind_tex... -> vfy_pass > enc_stream... -> vfy_pass > h265_hw: ACTIVE_0x6FB0
> frame: 8.3ms [OK] > uplink_est... > check_tokens... > fetch_usr... [OK] > DevTrack: OK > bind_tex... [OK] > tls1.3_sec_0x1E9F > shader_ok > shader_ok [OK] > gi_baked > dec_inputs... > enc_stream..._0x0273
> init_phys... [OK] > port_8080... [OK] > gi_baked_0x376E > fetch_usr..._0xCF12 > spat_audio_ok > spat_audio_ok -> vfy_pass > port_8080... > syncing_vision..._0xFD2F > PwrTrack: OK_0xC16F > frame: 8.3ms > render: VULKAN > reg: ap-east -> vfy_pass
> tgt: 50Mbps > gen_mips... -> vfy_pass > compile_start -> vfy_pass > uplink_est..._0xA889 > dns_resolv... > parse_scene... -> vfy_pass > [ OK ] tools_alloc_0xF4B4 > route_traf... > pool_spawn: 32 -> vfy_pass > loading_construct..._0x89AF > route_traf... -> vfy_pass > fetch_usr..._0x0BC5
> peer_conn_ok > dyn_light: ON > enc_stream... [OK] > port_8080... > ping: 8ms > init_phys..._0x4680 > gi_baked -> vfy_pass > dep_cloud... -> vfy_pass > inst: i-0x9f_0xBD41 > reg: ap-east > ping: 8ms > enc_stream...
> pool_spawn: 32 [OK] > check_tokens... > loss: 0.0% > uplink_est... -> vfy_pass > dep_cloud... -> vfy_pass > load_audio..._0x579D > dep_cloud..._0x1BAA > bind_tex... > check_tokens... > gen_mips... [OK] > render: VULKAN_0x8EBC > inst: i-0x9f_0xB239
> frame: 8.3ms > shader_ok > ping: 8ms [OK] > reg: ap-east [OK] > hb_ping: OK > loss: 0.0% > ping: 8ms_0xBCA8 > enc_stream..._0xCC61 > loading_construct... [OK] > fetch_usr... [OK] > frame: 8.3ms > render: VULKAN
> loss: 0.0%_0x0E80 > pool_spawn: 32 > pool_spawn: 32 > enc_stream... [OK] > enc_stream... [OK] > load_audio... > render: VULKAN > init_tensor [OK] > pad_map_ok_0x1353 > tls1.3_sec > uplink_est..._0x4661 > tls1.3_sec
> handshake: 0x9A_0x3DA9 > gen_mips... > enc_stream... > route_traf..._0x40C6 > loss: 0.0% > h265_hw: ACTIVE_0x283B > load_audio... > route_traf... -> vfy_pass > dyn_light: ON [OK] > check_tokens..._0xBED2 > shader_ok [OK] > pool_spawn: 32_0x5EEC
> dep_cloud... > gen_mips..._0x1149 > latency_opt_0xABE8 > render: VULKAN > check_tokens... -> vfy_pass > mount_fs... > bind_tex... > auth(id:4A9C) -> vfy_pass > sync: 120hz > gi_baked_0xB2CA > gi_baked [OK] > dep_cloud...
> loading_construct..._0xBF68 > tls1.3_sec -> vfy_pass > init_phys..._0x0B4C > mem: 1024TB -> vfy_pass > dep_cloud..._0xB97F > mem: 1024TB_0x0D39 > bind_tex... > mount_fs... [OK] > syncing_vision... > enc_stream... > check_tokens... [OK] > init_tensor_0x840C
> scan_mem... -> vfy_pass > syncing_vision... > pad_map_ok [OK] > init_phys... -> vfy_pass > load_audio... -> vfy_pass > [ OK ] tools_alloc > ac_init > sys.init(v5.0) > compile_start > sys.init(v5.0)_0x8AD3 > port_8080... > handshake: 0x9A
> reg: ap-east > pool_spawn: 32 -> vfy_pass > dep_cloud..._0xC80A > loading_construct... [OK] > loading_construct... -> vfy_pass > dns_resolv..._0x40BC > mem: 1024TB -> vfy_pass > dns_resolv... > frame: 8.3ms > gi_baked_0x35FE > spat_audio_ok [OK] > dyn_light: ON
> render: VULKAN_0xD9C1 > dns_resolv... [OK] > ac_init > ping: 8ms > dyn_light: ON > uplink_est... > haptic: ON > route_traf... -> vfy_pass > spat_audio_ok > peer_conn_ok_0x1D20 > ac_init [OK] > ping: 8ms
> pad_map_ok [OK] > wait_build_ > unpack... > tls1.3_sec [OK] > compile_start_0xCC5F > latency_opt -> vfy_pass > loss: 0.0% > tls1.3_sec > alloc_vram... > dyn_light: ON -> vfy_pass > sys.init(v5.0)_0xABC6 > syncing_vision... -> vfy_pass
> alloc_vram... > loop_start() > dyn_light: ON > mount_fs... > parse_scene... > alloc_vram..._0x901D > init_phys... [OK] > loss: 0.0%_0x6251 > tls1.3_sec_0x111D > render: VULKAN_0x9BFB > syncing_vision..._0x888A > ping: 8ms
> [ OK ] tools_alloc > spat_audio_ok > route_traf..._0x8987 > uplink_est... [OK] > spat_audio_ok -> vfy_pass > gi_baked > reg: ap-east -> vfy_pass > check_tokens... [OK] > syncing_vision... > latency_opt > dec_inputs... -> vfy_pass > [ OK ] tools_alloc
> loop_start() -> vfy_pass > col_mesh_0x609D > [ OK ] tools_alloc_0x2DE1 > load_audio... -> vfy_pass > gen_mips... > spat_audio_ok_0x6AA3 > scan_mem... > shader_ok [OK] > wait_build__0x98D6 > mem: 1024TB > handshake: 0x9A -> vfy_pass > tick: 120hz
> load_audio... > peer_conn_ok [OK] > init_phys... > dec_inputs... > tick: 120hz > init_tensor_0xC085 > h265_hw: ACTIVE [OK] > hb_ping: OK > alloc_vram... > tgt: 50Mbps > tick: 120hz [OK] > loading_construct..._0x9B1C
> DevTrack: OK_0x818E > haptic: ON [OK] > sys.init(v5.0) > alloc_vram... > frame: 8.3ms [OK] > DevTrack: OK > shader_ok -> vfy_pass > latency_opt_0x8AED > port_8080... > init_phys... > route_traf... > h265_hw: ACTIVE
> DevTrack: OK > reg: ap-east > dec_inputs... > fetch_usr..._0xC2D8 > ping: 8ms > loading_construct... > enc_stream..._0xA186 > render: VULKAN [OK] > [ OK ] tools_alloc > route_traf... [OK] > inst: i-0x9f_0x14E4 > pad_map_ok -> vfy_pass
> hb_ping: OK > dec_inputs... [OK] > DevTrack: OK > sys.init(v5.0) > tgt: 50Mbps -> vfy_pass > sys.init(v5.0) > DevTrack: OK > init_tensor > route_traf..._0x7AA1 > tls1.3_sec > pad_map_ok > gen_mips... -> vfy_pass
> tick: 120hz > compile_start > gi_baked_0xBF63 > port_8080..._0x5D13 > loss: 0.0% > spat_audio_ok_0x64BB > col_mesh > enc_stream... [OK] > mem: 1024TB > spat_audio_ok [OK] > DevTrack: OK_0x2F77 > uplink_est...
> ping: 8ms -> vfy_pass > alloc_vram... -> vfy_pass > mem: 1024TB > pad_map_ok > compile_start > alloc_vram... > wait_build_ > haptic: ON [OK] > init_phys... -> vfy_pass > dec_inputs..._0x2BDC > [ OK ] tools_alloc_0x290F > loop_start()_0xF384
> tls1.3_sec_0x1D94 > DevTrack: OK > pool_spawn: 32_0x28EB > tls1.3_sec > route_traf... > pad_map_ok -> vfy_pass > compile_start > h265_hw: ACTIVE > gi_baked > haptic: ON > hb_ping: OK_0x9D93 > dyn_light: ON [OK]
> loading_construct... [OK] > latency_opt -> vfy_pass > render: VULKAN > tgt: 50Mbps [OK] > col_mesh > wait_build_ > sys.init(v5.0) [OK] > bind_tex..._0x6B76 > mount_fs... -> vfy_pass > tls1.3_sec [OK] > fetch_usr..._0xDE58 > loading_construct...
> PwrTrack: OK > auth(id:4A9C) > load_audio..._0x681E > handshake: 0x9A_0xF53D > pad_map_ok > bind_tex..._0x7AC1 > spat_audio_ok > alloc_vram... > mem: 1024TB -> vfy_pass > sync: 120hz [OK] > init_phys... > compile_start -> vfy_pass
> render: VULKAN > gen_mips... -> vfy_pass > auth(id:4A9C) > mem: 1024TB > [ OK ] tools_alloc > loss: 0.0% > uplink_est..._0x7D93 > pad_map_ok -> vfy_pass > tick: 120hz -> vfy_pass > latency_opt -> vfy_pass > shader_ok > alloc_vram... -> vfy_pass
> reg: ap-east -> vfy_pass > bind_tex... > tgt: 50Mbps -> vfy_pass > dyn_light: ON > dyn_light: ON > handshake: 0x9A > init_tensor > handshake: 0x9A_0x9913 > render: VULKAN_0x8BB2 > dyn_light: ON -> vfy_pass > init_phys..._0x24B7 > alloc_vram...
> dep_cloud... -> vfy_pass > tick: 120hz_0x911D > latency_opt [OK] > pad_map_ok > gen_mips... -> vfy_pass > dyn_light: ON -> vfy_pass > ping: 8ms_0x0674 > unpack... > syncing_vision..._0x5CFB > render: VULKAN_0x030E > init_tensor > init_phys... -> vfy_pass
> latency_opt_0x2CF7 > render: VULKAN [OK] > hb_ping: OK > [ OK ] tools_alloc > loss: 0.0% [OK] > route_traf... [OK] > hb_ping: OK > port_8080... -> vfy_pass > enc_stream... [OK] > tgt: 50Mbps -> vfy_pass > init_phys... -> vfy_pass > alloc_vram..._0x4ABC
> [ OK ] tools_alloc -> vfy_pass > h265_hw: ACTIVE > reg: ap-east > unpack..._0xB2EC > auth(id:4A9C) -> vfy_pass > col_mesh_0xF7A7 > init_tensor > syncing_vision... -> vfy_pass > init_tensor > mem: 1024TB > parse_scene... -> vfy_pass > ping: 8ms
> load_audio... -> vfy_pass > loading_construct... [OK] > PwrTrack: OK_0x2661 > handshake: 0x9A > h265_hw: ACTIVE_0x871C > pool_spawn: 32 > sync: 120hz -> vfy_pass > tls1.3_sec > mount_fs... > loss: 0.0% > unpack..._0x68A8 > auth(id:4A9C) -> vfy_pass
> frame: 8.3ms_0x97A3 > hb_ping: OK > uplink_est..._0x8451 > dec_inputs... > col_mesh > reg: ap-east -> vfy_pass > loop_start() > sys.init(v5.0) [OK] > alloc_vram... -> vfy_pass > auth(id:4A9C) > spat_audio_ok [OK] > spat_audio_ok
> syncing_vision... [OK] > dep_cloud..._0xC966 > reg: ap-east [OK] > scan_mem... [OK] > mount_fs... > enc_stream... -> vfy_pass > latency_opt_0xD05C > gen_mips... > loop_start() -> vfy_pass > latency_opt_0x3DF9 > unpack..._0x06EE > unpack... [OK]
> handshake: 0x9A_0x4D98 > sys.init(v5.0) -> vfy_pass > pool_spawn: 32 > spat_audio_ok_0x2D02 > port_8080... > dyn_light: ON [OK] > ping: 8ms -> vfy_pass > fetch_usr... -> vfy_pass > ping: 8ms > pad_map_ok > spat_audio_ok -> vfy_pass > route_traf..._0xA599
> latency_opt > frame: 8.3ms > hb_ping: OK > pad_map_ok [OK] > tls1.3_sec [OK] > sys.init(v5.0) > frame: 8.3ms [OK] > PwrTrack: OK > latency_opt_0xE871 > fetch_usr... > gi_baked -> vfy_pass > enc_stream...
> syncing_vision... > sync: 120hz > DevTrack: OK > mount_fs... > ac_init -> vfy_pass > gi_baked > tick: 120hz [OK] > shader_ok > load_audio... -> vfy_pass > mount_fs... > render: VULKAN -> vfy_pass > loss: 0.0%_0xBC36
> reg: ap-east > loading_construct... > spat_audio_ok_0x14D4 > [ OK ] tools_alloc > init_phys... > mount_fs... > tls1.3_sec > spat_audio_ok > handshake: 0x9A_0x1A9D > fetch_usr..._0x69A1 > parse_scene... -> vfy_pass > pad_map_ok -> vfy_pass
> inst: i-0x9f [OK] > ping: 8ms -> vfy_pass > latency_opt [OK] > loading_construct... > sys.init(v5.0) > inst: i-0x9f > haptic: ON [OK] > peer_conn_ok [OK] > col_mesh_0xCA20 > dep_cloud... > loop_start() > h265_hw: ACTIVE
> scan_mem... > mem: 1024TB > port_8080... -> vfy_pass > dns_resolv..._0xEB47 > load_audio..._0x9ED2 > sys.init(v5.0) -> vfy_pass > auth(id:4A9C) -> vfy_pass > spat_audio_ok [OK] > ac_init > parse_scene... [OK] > ac_init -> vfy_pass > DevTrack: OK [OK]
> loss: 0.0% > compile_start -> vfy_pass > [ OK ] tools_alloc_0xCF9C > check_tokens... > dep_cloud... > dns_resolv..._0x1BE3 > render: VULKAN_0xADEE > bind_tex... -> vfy_pass > auth(id:4A9C) [OK] > [ OK ] tools_alloc [OK] > col_mesh [OK] > loss: 0.0% [OK]
> DevTrack: OK > dep_cloud... > col_mesh_0x2602 > pad_map_ok > spat_audio_ok > mount_fs... -> vfy_pass > dns_resolv... -> vfy_pass > alloc_vram... [OK] > syncing_vision... -> vfy_pass > port_8080... > unpack..._0x1E47 > tls1.3_sec [OK]
> ping: 8ms > pool_spawn: 32 -> vfy_pass > parse_scene... -> vfy_pass > loss: 0.0% -> vfy_pass > tick: 120hz_0xC6A9 > reg: ap-east > tls1.3_sec > col_mesh > dep_cloud..._0x3579 > enc_stream... [OK] > fetch_usr... > load_audio...
> spat_audio_ok > mount_fs... > port_8080... > init_tensor > tls1.3_sec [OK] > uplink_est... > tgt: 50Mbps_0x5E12 > reg: ap-east > DevTrack: OK -> vfy_pass > load_audio... -> vfy_pass > fetch_usr... [OK] > check_tokens...
> PwrTrack: OK > tgt: 50Mbps [OK] > peer_conn_ok > parse_scene..._0x3E41 > dep_cloud..._0xA835 > loss: 0.0% > tgt: 50Mbps [OK] > dep_cloud... -> vfy_pass > ping: 8ms > parse_scene... > peer_conn_ok > [ OK ] tools_alloc_0xF464
> ac_init > inst: i-0x9f_0x3155 > syncing_vision..._0x2607 > scan_mem... > hb_ping: OK -> vfy_pass > auth(id:4A9C)_0x460D > spat_audio_ok > inst: i-0x9f > parse_scene... -> vfy_pass > scan_mem... > loss: 0.0% > reg: ap-east [OK]
> loss: 0.0% [OK] > fetch_usr... [OK] > PwrTrack: OK > check_tokens..._0xE0EB > peer_conn_ok_0x4097 > ac_init > handshake: 0x9A -> vfy_pass > check_tokens... > render: VULKAN -> vfy_pass > route_traf..._0x3A3B > gi_baked > peer_conn_ok
> loading_construct... > auth(id:4A9C) > ac_init -> vfy_pass > latency_opt > dns_resolv... > [ OK ] tools_alloc > pool_spawn: 32 > init_phys..._0x3B75 > hb_ping: OK [OK] > wait_build_ [OK] > pad_map_ok > tick: 120hz [OK]
> port_8080... -> vfy_pass > parse_scene... > col_mesh > unpack... > check_tokens... [OK] > tls1.3_sec > uplink_est... -> vfy_pass > unpack... > frame: 8.3ms -> vfy_pass > dep_cloud... [OK] > latency_opt_0x7ABF > h265_hw: ACTIVE
> tick: 120hz_0x4197 > tls1.3_sec > shader_ok > col_mesh -> vfy_pass > col_mesh > hb_ping: OK [OK] > col_mesh > uplink_est... [OK] > port_8080... > col_mesh [OK] > frame: 8.3ms -> vfy_pass > hb_ping: OK -> vfy_pass
> route_traf... > ping: 8ms -> vfy_pass > tick: 120hz -> vfy_pass > unpack... > pad_map_ok_0xC52C > shader_ok [OK] > sys.init(v5.0) [OK] > tick: 120hz [OK] > handshake: 0x9A > ac_init > handshake: 0x9A_0x1A56 > render: VULKAN -> vfy_pass
> PwrTrack: OK_0xB1CE > reg: ap-east > PwrTrack: OK > unpack... -> vfy_pass > dep_cloud... -> vfy_pass > hb_ping: OK > render: VULKAN_0xDD41 > compile_start > scan_mem... > PwrTrack: OK > dep_cloud..._0x04BF > unpack..._0xA64F
> init_tensor_0x06EB > dns_resolv..._0x12AA > dec_inputs... > col_mesh [OK] > enc_stream..._0x9834 > PwrTrack: OK [OK] > syncing_vision... -> vfy_pass > pad_map_ok > peer_conn_ok [OK] > dep_cloud... > reg: ap-east > inst: i-0x9f [OK]
> fetch_usr..._0x192C > [ OK ] tools_alloc -> vfy_pass > loading_construct... > route_traf..._0x90CB > PwrTrack: OK [OK] > [ OK ] tools_alloc_0x2EAB > pad_map_ok [OK] > load_audio..._0x4747 > render: VULKAN_0x80F1 > fetch_usr... > wait_build_ > dep_cloud..._0x86E2
> scan_mem... > dns_resolv... -> vfy_pass > render: VULKAN [OK] > latency_opt -> vfy_pass > dep_cloud... > loading_construct..._0x6720 > tgt: 50Mbps > [ OK ] tools_alloc > ac_init [OK] > enc_stream... > shader_ok -> vfy_pass > uplink_est...
> loop_start() [OK] > parse_scene... -> vfy_pass > pool_spawn: 32 > tls1.3_sec -> vfy_pass > col_mesh > tls1.3_sec [OK] > port_8080..._0xB9DB > ping: 8ms > loop_start() [OK] > tgt: 50Mbps > dyn_light: ON > loading_construct... [OK]
> check_tokens... [OK] > ping: 8ms > enc_stream... > sync: 120hz > [ OK ] tools_alloc [OK] > wait_build__0xABB6 > latency_opt > tls1.3_sec [OK] > init_tensor > dyn_light: ON > handshake: 0x9A [OK] > peer_conn_ok_0x486E
> compile_start -> vfy_pass > loss: 0.0% -> vfy_pass > loop_start() -> vfy_pass > h265_hw: ACTIVE > mount_fs... > gi_baked -> vfy_pass > init_phys... [OK] > ac_init > inst: i-0x9f > mount_fs... > PwrTrack: OK -> vfy_pass > sync: 120hz_0x8D40
> init_phys... > load_audio... > bind_tex... > loading_construct... > bind_tex... -> vfy_pass > reg: ap-east > compile_start -> vfy_pass > port_8080... [OK] > ping: 8ms > inst: i-0x9f > sys.init(v5.0)_0xDC4A > col_mesh
> syncing_vision..._0x3324 > shader_ok_0x1455 > shader_ok > alloc_vram..._0x6D5E > gi_baked [OK] > load_audio... > alloc_vram..._0x1BE6 > inst: i-0x9f -> vfy_pass > frame: 8.3ms > h265_hw: ACTIVE > port_8080... > alloc_vram..._0xEB75
> frame: 8.3ms_0x16E8 > compile_start [OK] > sys.init(v5.0)_0x28A3 > uplink_est... > check_tokens... > col_mesh > scan_mem... [OK] > dep_cloud..._0x213B > gi_baked [OK] > dns_resolv... [OK] > spat_audio_ok -> vfy_pass > inst: i-0x9f_0xC183
> spat_audio_ok > latency_opt > alloc_vram... > check_tokens... -> vfy_pass > auth(id:4A9C) > tls1.3_sec > sync: 120hz [OK] > scan_mem... -> vfy_pass > auth(id:4A9C) > pool_spawn: 32 > compile_start > ping: 8ms [OK]
> reg: ap-east > auth(id:4A9C) > auth(id:4A9C) [OK] > loading_construct..._0x7D2E > fetch_usr... -> vfy_pass > dec_inputs... -> vfy_pass > ping: 8ms > reg: ap-east > tick: 120hz -> vfy_pass > check_tokens... > loss: 0.0%_0x6116 > inst: i-0x9f
> pad_map_ok > shader_ok > inst: i-0x9f [OK] > wait_build_ [OK] > gen_mips... [OK] > shader_ok -> vfy_pass > h265_hw: ACTIVE > loading_construct... [OK] > inst: i-0x9f_0xE085 > fetch_usr... -> vfy_pass > render: VULKAN > mount_fs...
> auth(id:4A9C) [OK] > render: VULKAN > PwrTrack: OK > ac_init > fetch_usr..._0xF051 > alloc_vram... > loading_construct... > wait_build_ -> vfy_pass > gen_mips... [OK] > sys.init(v5.0) [OK] > sys.init(v5.0)_0xFB25 > sync: 120hz
> shader_ok -> vfy_pass > load_audio..._0xB62E > unpack... > loading_construct..._0x2047 > tgt: 50Mbps > tick: 120hz > dec_inputs... > h265_hw: ACTIVE_0xE6F7 > loop_start() -> vfy_pass > unpack... [OK] > pad_map_ok > unpack... [OK]
> pool_spawn: 32 > wait_build__0xB935 > route_traf... > route_traf... [OK] > check_tokens... -> vfy_pass > DevTrack: OK [OK] > frame: 8.3ms > inst: i-0x9f > loop_start()_0x86E9 > dec_inputs... -> vfy_pass > [ OK ] tools_alloc_0xC0C9 > gen_mips..._0x5B62
> spat_audio_ok -> vfy_pass > enc_stream... [OK] > col_mesh -> vfy_pass > parse_scene... > alloc_vram..._0x7184 > inst: i-0x9f > loss: 0.0% > render: VULKAN [OK] > mem: 1024TB -> vfy_pass > loading_construct... [OK] > uplink_est... > bind_tex...
> route_traf..._0x89FB > gen_mips... -> vfy_pass > uplink_est..._0x41A3 > loading_construct... [OK] > tgt: 50Mbps > bind_tex... -> vfy_pass > enc_stream... > handshake: 0x9A -> vfy_pass > shader_ok > render: VULKAN -> vfy_pass > frame: 8.3ms > fetch_usr... -> vfy_pass
> handshake: 0x9A > h265_hw: ACTIVE > dns_resolv... > dns_resolv... > pad_map_ok > render: VULKAN -> vfy_pass > pad_map_ok_0xEB63 > port_8080... > wait_build_ > loss: 0.0% [OK] > tick: 120hz -> vfy_pass > col_mesh
> frame: 8.3ms > sys.init(v5.0) -> vfy_pass > check_tokens... -> vfy_pass > tick: 120hz -> vfy_pass > inst: i-0x9f > pool_spawn: 32 > haptic: ON [OK] > bind_tex... > unpack..._0x1EB6 > sync: 120hz [OK] > col_mesh > compile_start [OK]
> frame: 8.3ms -> vfy_pass > inst: i-0x9f > dep_cloud... -> vfy_pass > hb_ping: OK -> vfy_pass > spat_audio_ok > bind_tex... [OK] > DevTrack: OK [OK] > [ OK ] tools_alloc > render: VULKAN_0xC24F > route_traf... -> vfy_pass > reg: ap-east > tgt: 50Mbps -> vfy_pass
> sync: 120hz -> vfy_pass > mount_fs... -> vfy_pass > parse_scene... > shader_ok -> vfy_pass > mount_fs... [OK] > auth(id:4A9C)_0x27E6 > spat_audio_ok_0x2702 > syncing_vision..._0xC769 > init_tensor [OK] > col_mesh > PwrTrack: OK > enc_stream... [OK]
> wait_build_ -> vfy_pass > dep_cloud... -> vfy_pass > gi_baked [OK] > wait_build_ > tick: 120hz -> vfy_pass > alloc_vram... [OK] > tgt: 50Mbps [OK] > fetch_usr..._0x3503 > dyn_light: ON_0x4FA8 > tgt: 50Mbps > wait_build_ [OK] > tls1.3_sec
> loss: 0.0% [OK] > loading_construct..._0x11BE > peer_conn_ok_0x0D38 > ping: 8ms > ac_init -> vfy_pass > init_phys... > spat_audio_ok > uplink_est... > inst: i-0x9f > mount_fs... -> vfy_pass > spat_audio_ok [OK] > auth(id:4A9C)
> tls1.3_sec_0x40D6 > tls1.3_sec > [ OK ] tools_alloc -> vfy_pass > handshake: 0x9A -> vfy_pass > pool_spawn: 32 -> vfy_pass > load_audio... [OK] > tls1.3_sec [OK] > spat_audio_ok [OK] > haptic: ON > uplink_est..._0x5C4C > inst: i-0x9f -> vfy_pass > h265_hw: ACTIVE
> render: VULKAN > col_mesh_0x4386 > wait_build_ > dns_resolv... > shader_ok [OK] > dyn_light: ON -> vfy_pass > PwrTrack: OK_0x6B84 > pad_map_ok [OK] > pool_spawn: 32 [OK] > reg: ap-east > uplink_est... > DevTrack: OK_0x3F4E
> init_phys... > dyn_light: ON_0x11FB > ping: 8ms > tgt: 50Mbps -> vfy_pass > inst: i-0x9f_0xD704 > reg: ap-east [OK] > pool_spawn: 32_0xDB87 > ac_init_0x7EB0 > dep_cloud... -> vfy_pass > check_tokens... > pool_spawn: 32 [OK] > render: VULKAN_0x53E5
> port_8080... -> vfy_pass > syncing_vision... -> vfy_pass > init_tensor -> vfy_pass > tick: 120hz_0xCFBE > uplink_est... > dec_inputs... -> vfy_pass > reg: ap-east -> vfy_pass > haptic: ON [OK] > load_audio... [OK] > alloc_vram... > handshake: 0x9A > ping: 8ms_0x9F41
> alloc_vram... [OK] > uplink_est... > dyn_light: ON -> vfy_pass > PwrTrack: OK > loss: 0.0% [OK] > bind_tex... > dns_resolv..._0x4E59 > compile_start -> vfy_pass > dyn_light: ON > haptic: ON_0xEDC7 > shader_ok > bind_tex... -> vfy_pass
> dns_resolv... [OK] > hb_ping: OK -> vfy_pass > ac_init -> vfy_pass > pool_spawn: 32 -> vfy_pass > unpack... > sys.init(v5.0) > wait_build_ [OK] > sys.init(v5.0) -> vfy_pass > PwrTrack: OK > tls1.3_sec > handshake: 0x9A [OK] > latency_opt
> gen_mips... [OK] > load_audio... > render: VULKAN [OK] > hb_ping: OK_0xC9F6 > fetch_usr... > parse_scene... > loop_start()_0x615A > init_phys... > spat_audio_ok_0x1021 > scan_mem... > haptic: ON [OK] > dec_inputs..._0xCB56
> [ OK ] tools_alloc -> vfy_pass > dep_cloud..._0xBCE7 > mount_fs... > mem: 1024TB > unpack..._0x74A3 > render: VULKAN -> vfy_pass > bind_tex... [OK] > tls1.3_sec > frame: 8.3ms_0xDABF > compile_start > sys.init(v5.0) > enc_stream...
> alloc_vram... > peer_conn_ok [OK] > parse_scene... [OK] > pad_map_ok -> vfy_pass > fetch_usr... > scan_mem... > haptic: ON [OK] > uplink_est..._0x1944 > auth(id:4A9C) -> vfy_pass > route_traf... > loss: 0.0% -> vfy_pass > parse_scene...
> ping: 8ms > alloc_vram... > loading_construct... -> vfy_pass > dns_resolv... -> vfy_pass > compile_start > DevTrack: OK [OK] > render: VULKAN > haptic: ON > haptic: ON_0xE738 > haptic: ON -> vfy_pass > init_tensor > hb_ping: OK
> peer_conn_ok > loss: 0.0% > wait_build__0xF07F > alloc_vram... > peer_conn_ok -> vfy_pass > mount_fs... [OK] > spat_audio_ok > alloc_vram..._0xC99A > tls1.3_sec_0xDD6D > inst: i-0x9f > gen_mips... [OK] > sys.init(v5.0)_0x746B
> ping: 8ms > loading_construct... > tgt: 50Mbps_0x4D1B > init_tensor -> vfy_pass > tgt: 50Mbps [OK] > hb_ping: OK > hb_ping: OK [OK] > render: VULKAN_0x4976 > alloc_vram... > sync: 120hz -> vfy_pass > loss: 0.0%_0x32F8 > handshake: 0x9A
> col_mesh > pad_map_ok_0x374F > peer_conn_ok > dec_inputs... > dns_resolv... > load_audio... [OK] > load_audio... > gen_mips..._0x2FCA > reg: ap-east_0xF29F > gi_baked > mount_fs... [OK] > sys.init(v5.0) -> vfy_pass
> hb_ping: OK > PwrTrack: OK_0x6CCC > mount_fs... > peer_conn_ok > h265_hw: ACTIVE > fetch_usr... [OK] > frame: 8.3ms > tls1.3_sec -> vfy_pass > sync: 120hz > sync: 120hz_0xA114 > pool_spawn: 32 [OK] > ac_init_0xA437
> reg: ap-east -> vfy_pass > gen_mips... > peer_conn_ok > tgt: 50Mbps > scan_mem... > dns_resolv... -> vfy_pass > sync: 120hz -> vfy_pass > hb_ping: OK_0x6B56 > reg: ap-east -> vfy_pass > bind_tex..._0xD294 > inst: i-0x9f > shader_ok -> vfy_pass
> reg: ap-east [OK] > init_tensor > unpack... > enc_stream... [OK] > mem: 1024TB > gen_mips... > reg: ap-east_0xB89B > spat_audio_ok > handshake: 0x9A > tls1.3_sec -> vfy_pass > mount_fs... [OK] > mem: 1024TB
> latency_opt [OK] > [ OK ] tools_alloc > [ OK ] tools_alloc > handshake: 0x9A > alloc_vram... [OK] > scan_mem... > check_tokens... > route_traf..._0x24D5 > DevTrack: OK_0xCB55 > shader_ok > sys.init(v5.0) [OK] > gen_mips... [OK]
> dyn_light: ON > gen_mips... > peer_conn_ok -> vfy_pass > mem: 1024TB > peer_conn_ok_0x2B67 > hb_ping: OK [OK] > ping: 8ms -> vfy_pass > loss: 0.0% -> vfy_pass > auth(id:4A9C) -> vfy_pass > pool_spawn: 32_0xE6CC > wait_build_ [OK] > dyn_light: ON
> unpack... > h265_hw: ACTIVE -> vfy_pass > hb_ping: OK [OK] > scan_mem... [OK] > tls1.3_sec > pad_map_ok > mount_fs..._0xB212 > tick: 120hz > reg: ap-east > uplink_est... [OK] > auth(id:4A9C) > dns_resolv..._0x1689
> col_mesh -> vfy_pass > enc_stream... > frame: 8.3ms -> vfy_pass > ping: 8ms_0xF8BD > ping: 8ms [OK] > render: VULKAN > enc_stream... > port_8080..._0x5807 > pool_spawn: 32 > dep_cloud... > latency_opt_0x074B > port_8080...
> loading_construct... [OK] > sync: 120hz > scan_mem... [OK] > pool_spawn: 32 > tls1.3_sec -> vfy_pass > h265_hw: ACTIVE -> vfy_pass > dyn_light: ON > sys.init(v5.0) -> vfy_pass > fetch_usr..._0x9C3F > uplink_est... -> vfy_pass > latency_opt [OK] > gi_baked -> vfy_pass
> render: VULKAN > dns_resolv..._0xB166 > peer_conn_ok_0x93F6 > alloc_vram... > tick: 120hz_0x0D6F > pool_spawn: 32_0x1589 > dns_resolv..._0xEB72 > ping: 8ms [OK] > PwrTrack: OK_0x6610 > tgt: 50Mbps -> vfy_pass > enc_stream... > dep_cloud... [OK]
> sys.init(v5.0) > dec_inputs... [OK] > scan_mem... [OK] > mem: 1024TB > sys.init(v5.0)_0xBF24 > init_tensor [OK] > loop_start()_0x174B > wait_build_ > check_tokens..._0x377F > tick: 120hz > dyn_light: ON > hb_ping: OK -> vfy_pass
> uplink_est... > tls1.3_sec_0xFD6A > init_tensor_0x1F39 > parse_scene... > sys.init(v5.0) -> vfy_pass > peer_conn_ok > pool_spawn: 32 -> vfy_pass > fetch_usr... > load_audio... -> vfy_pass > uplink_est... [OK] > bind_tex... -> vfy_pass > h265_hw: ACTIVE -> vfy_pass
> scan_mem... [OK] > init_tensor [OK] > peer_conn_ok -> vfy_pass > dns_resolv... > mount_fs... [OK] > inst: i-0x9f [OK] > reg: ap-east > ac_init > auth(id:4A9C) > gen_mips..._0xB44B > unpack... > PwrTrack: OK_0xEF0C
> init_phys..._0x8265 > scan_mem... > [ OK ] tools_alloc [OK] > mount_fs... > haptic: ON > spat_audio_ok > dep_cloud... > mount_fs... > pad_map_ok -> vfy_pass > tls1.3_sec -> vfy_pass > peer_conn_ok > dec_inputs... -> vfy_pass
> sys.init(v5.0) > [ OK ] tools_alloc > pool_spawn: 32 [OK] > check_tokens... > parse_scene... > ac_init > tick: 120hz > frame: 8.3ms > pad_map_ok > shader_ok > enc_stream..._0x50C8 > init_phys... [OK]
> dep_cloud... > unpack... > uplink_est..._0x6B8B > unpack... -> vfy_pass > bind_tex... [OK] > sys.init(v5.0) [OK] > loop_start() > uplink_est... > unpack..._0xAD42 > parse_scene..._0x4AB6 > shader_ok_0x0DF2 > tls1.3_sec -> vfy_pass
> sync: 120hz_0x351F > route_traf... [OK] > h265_hw: ACTIVE > DevTrack: OK > mem: 1024TB [OK] > init_phys... > pool_spawn: 32 [OK] > latency_opt [OK] > loading_construct..._0xE18E > syncing_vision... -> vfy_pass > gen_mips... > DevTrack: OK -> vfy_pass
> ac_init > pad_map_ok [OK] > init_phys..._0x5277 > hb_ping: OK > render: VULKAN -> vfy_pass > port_8080..._0x5033 > [ OK ] tools_alloc > wait_build_ [OK] > sys.init(v5.0)_0xBD70 > ping: 8ms > syncing_vision... > mem: 1024TB
> parse_scene..._0x04B7 > tick: 120hz [OK] > ac_init_0x872D > h265_hw: ACTIVE > dep_cloud..._0x89D6 > loading_construct... -> vfy_pass > loop_start() > load_audio..._0xAFF6 > tick: 120hz_0x045A > h265_hw: ACTIVE > frame: 8.3ms [OK] > col_mesh_0xE2E3
> spat_audio_ok > syncing_vision... > gen_mips... > init_tensor > route_traf... -> vfy_pass > latency_opt_0xB770 > frame: 8.3ms > route_traf... > loss: 0.0% -> vfy_pass > [ OK ] tools_alloc > haptic: ON > spat_audio_ok [OK]
> init_phys... [OK] > wait_build_ -> vfy_pass > loop_start() > PwrTrack: OK_0xD642 > ping: 8ms [OK] > alloc_vram... > h265_hw: ACTIVE > alloc_vram... [OK] > mem: 1024TB -> vfy_pass > uplink_est... > port_8080... [OK] > h265_hw: ACTIVE [OK]
> latency_opt > [ OK ] tools_alloc [OK] > reg: ap-east -> vfy_pass > frame: 8.3ms_0xB8E4 > dep_cloud... [OK] > hb_ping: OK -> vfy_pass > alloc_vram..._0x4ECA > init_phys... > shader_ok_0xBEAB > mount_fs..._0x05CA > col_mesh_0x2519 > ac_init
> compile_start > unpack... [OK] > pool_spawn: 32 > parse_scene... > tgt: 50Mbps > load_audio... > pad_map_ok > PwrTrack: OK > dyn_light: ON > render: VULKAN_0x7241 > frame: 8.3ms > ping: 8ms -> vfy_pass
> handshake: 0x9A [OK] > [ OK ] tools_alloc -> vfy_pass > port_8080... > enc_stream... [OK] > [ OK ] tools_alloc > tick: 120hz_0x61C1 > load_audio... > sys.init(v5.0)_0x8707 > handshake: 0x9A -> vfy_pass > mem: 1024TB > mount_fs... -> vfy_pass > render: VULKAN_0x8FFA
> syncing_vision..._0xDB7F > [ OK ] tools_alloc -> vfy_pass > inst: i-0x9f [OK] > gi_baked_0x32B6 > reg: ap-east [OK] > gi_baked > render: VULKAN [OK] > h265_hw: ACTIVE -> vfy_pass > [ OK ] tools_alloc > port_8080... -> vfy_pass > unpack... -> vfy_pass > wait_build__0xA5AD
> compile_start [OK] > gen_mips..._0x973A > tick: 120hz [OK] > peer_conn_ok > pad_map_ok > load_audio... -> vfy_pass > dec_inputs... [OK] > fetch_usr... [OK] > uplink_est... > gen_mips... -> vfy_pass > h265_hw: ACTIVE > loss: 0.0%
> port_8080... > uplink_est... -> vfy_pass > mem: 1024TB [OK] > parse_scene... [OK] > loading_construct..._0xA2C6 > bind_tex... > auth(id:4A9C) -> vfy_pass > unpack..._0x2BAC > fetch_usr... > unpack... > peer_conn_ok [OK] > compile_start [OK]
> gi_baked -> vfy_pass > spat_audio_ok > alloc_vram... -> vfy_pass > init_tensor [OK] > parse_scene... > wait_build_ -> vfy_pass > sync: 120hz_0xDF71 > auth(id:4A9C) -> vfy_pass > inst: i-0x9f [OK] > gi_baked [OK] > alloc_vram... -> vfy_pass > scan_mem... -> vfy_pass
> scan_mem... > port_8080... > tick: 120hz > handshake: 0x9A [OK] > sync: 120hz_0xCC29 > ac_init [OK] > gi_baked > dyn_light: ON > dyn_light: ON > ac_init > init_tensor [OK] > col_mesh
> peer_conn_ok [OK] > ac_init > init_tensor_0xB9EC > load_audio... > sync: 120hz -> vfy_pass > inst: i-0x9f -> vfy_pass > alloc_vram... > gi_baked [OK] > bind_tex... > dec_inputs... > wait_build_ > inst: i-0x9f
> tgt: 50Mbps > parse_scene... > syncing_vision... > sys.init(v5.0) [OK] > port_8080... > render: VULKAN_0xCAFF > mount_fs... > scan_mem..._0x4C09 > port_8080... [OK] > route_traf... > pool_spawn: 32 [OK] > syncing_vision... -> vfy_pass
> alloc_vram... -> vfy_pass > spat_audio_ok > check_tokens... -> vfy_pass > tgt: 50Mbps_0x2FB1 > route_traf... [OK] > dec_inputs... > pad_map_ok [OK] > PwrTrack: OK -> vfy_pass > route_traf..._0x991F > latency_opt -> vfy_pass > tick: 120hz > gen_mips...
> spat_audio_ok [OK] > parse_scene... > render: VULKAN_0x95FA > haptic: ON [OK] > spat_audio_ok > loss: 0.0%_0x4444 > loading_construct... -> vfy_pass > dec_inputs..._0xECA0 > dec_inputs..._0x2730 > PwrTrack: OK_0x2796 > inst: i-0x9f_0x88A3 > parse_scene...
> peer_conn_ok -> vfy_pass > gi_baked_0x6783 > sync: 120hz_0x295E > ac_init -> vfy_pass > loading_construct... > haptic: ON [OK] > gen_mips... > dyn_light: ON [OK] > haptic: ON -> vfy_pass > latency_opt_0xDDBE > wait_build_ -> vfy_pass > handshake: 0x9A
> load_audio..._0xB28B > sync: 120hz > auth(id:4A9C) [OK] > compile_start > ping: 8ms_0xC2E5 > PwrTrack: OK -> vfy_pass > shader_ok_0x0934 > ping: 8ms [OK] > wait_build_ > scan_mem... > hb_ping: OK [OK] > ac_init
> sys.init(v5.0) -> vfy_pass > compile_start_0x205C > handshake: 0x9A [OK] > check_tokens... > shader_ok > enc_stream..._0x5554 > load_audio... > check_tokens... -> vfy_pass > tls1.3_sec > DevTrack: OK -> vfy_pass > wait_build__0x06A4 > syncing_vision... [OK]
> dep_cloud... > loop_start() [OK] > [ OK ] tools_alloc [OK] > route_traf... [OK] > gi_baked > dep_cloud... > pad_map_ok [OK] > spat_audio_ok > ping: 8ms [OK] > scan_mem... > dyn_light: ON -> vfy_pass > sync: 120hz [OK]
> render: VULKAN > sys.init(v5.0) > render: VULKAN > spat_audio_ok_0xAFE0 > gi_baked > loss: 0.0% -> vfy_pass > sync: 120hz [OK] > h265_hw: ACTIVE > sys.init(v5.0) [OK] > wait_build_ > load_audio... > sys.init(v5.0)_0x67BB
> auth(id:4A9C) -> vfy_pass > h265_hw: ACTIVE -> vfy_pass > route_traf... > sys.init(v5.0)_0x258D > gi_baked [OK] > compile_start [OK] > PwrTrack: OK > mem: 1024TB > ac_init -> vfy_pass > h265_hw: ACTIVE [OK] > port_8080... > sys.init(v5.0) [OK]
> route_traf..._0xB16A > route_traf... > spat_audio_ok -> vfy_pass > compile_start > render: VULKAN > init_tensor > tick: 120hz -> vfy_pass > compile_start > pad_map_ok > uplink_est..._0x550C > loading_construct... > dep_cloud... [OK]
> tick: 120hz -> vfy_pass > reg: ap-east -> vfy_pass > col_mesh -> vfy_pass > PwrTrack: OK [OK] > load_audio... > pad_map_ok > haptic: ON > init_phys... -> vfy_pass > pad_map_ok -> vfy_pass > hb_ping: OK > ac_init [OK] > ping: 8ms [OK]
> inst: i-0x9f -> vfy_pass > handshake: 0x9A_0xC72B > spat_audio_ok [OK] > pool_spawn: 32_0xBC3E > tls1.3_sec [OK] > check_tokens... [OK] > h265_hw: ACTIVE > dep_cloud... > shader_ok > check_tokens..._0x0E0B > tls1.3_sec -> vfy_pass > sys.init(v5.0)_0xC2CC
> loss: 0.0% -> vfy_pass > loading_construct... > spat_audio_ok_0x611A > init_phys..._0x5CB9 > peer_conn_ok > haptic: ON_0x7CEB > enc_stream... > shader_ok > handshake: 0x9A_0x1CEB > parse_scene... > dns_resolv..._0x34BC > tls1.3_sec_0xECFE
> peer_conn_ok [OK] > dyn_light: ON [OK] > peer_conn_ok [OK] > enc_stream..._0x8535 > syncing_vision... [OK] > load_audio... -> vfy_pass > tick: 120hz [OK] > ac_init > uplink_est... > enc_stream... > col_mesh_0xF407 > tgt: 50Mbps -> vfy_pass
> port_8080... > frame: 8.3ms_0x8243 > load_audio... -> vfy_pass > PwrTrack: OK [OK] > unpack... > syncing_vision... > unpack... -> vfy_pass > load_audio... -> vfy_pass > peer_conn_ok_0x4721 > dyn_light: ON > tick: 120hz [OK] > haptic: ON_0x220C
> compile_start -> vfy_pass > parse_scene... [OK] > parse_scene... [OK] > auth(id:4A9C) [OK] > spat_audio_ok > handshake: 0x9A -> vfy_pass > init_phys... > hb_ping: OK_0xC27B > load_audio... > wait_build__0xE247 > parse_scene... > pad_map_ok [OK]
> DevTrack: OK -> vfy_pass > frame: 8.3ms > spat_audio_ok > fetch_usr... -> vfy_pass > init_tensor > latency_opt > bind_tex... > loop_start() [OK] > gen_mips... > gen_mips... [OK] > sync: 120hz > scan_mem... [OK]
> inst: i-0x9f > peer_conn_ok -> vfy_pass > uplink_est..._0xE98D > scan_mem... [OK] > shader_ok > auth(id:4A9C) [OK] > gen_mips... [OK] > auth(id:4A9C)_0xA57C > shader_ok_0xC214 > compile_start_0x8632 > bind_tex... -> vfy_pass > unpack... [OK]
> hb_ping: OK > load_audio... > DevTrack: OK > render: VULKAN > DevTrack: OK > tgt: 50Mbps [OK] > dyn_light: ON -> vfy_pass > ping: 8ms > init_phys... -> vfy_pass > mount_fs... > tgt: 50Mbps -> vfy_pass > dns_resolv... -> vfy_pass
> PwrTrack: OK [OK] > tls1.3_sec_0x1F37 > tls1.3_sec_0xF392 > loss: 0.0%_0x7BD5 > compile_start_0x0E5E > fetch_usr..._0x79AB > init_tensor > tls1.3_sec [OK] > gi_baked -> vfy_pass > hb_ping: OK -> vfy_pass > tick: 120hz_0xB440 > dec_inputs...
> h265_hw: ACTIVE > fetch_usr... > loss: 0.0%_0x7567 > sync: 120hz [OK] > gi_baked -> vfy_pass > enc_stream... -> vfy_pass > PwrTrack: OK [OK] > tls1.3_sec > col_mesh [OK] > uplink_est... > sync: 120hz > gi_baked_0xF002
> wait_build_ -> vfy_pass > tick: 120hz -> vfy_pass > ping: 8ms_0x9028 > dns_resolv... > frame: 8.3ms -> vfy_pass > shader_ok [OK] > load_audio... > unpack... > loop_start() -> vfy_pass > port_8080... -> vfy_pass > col_mesh > handshake: 0x9A
> scan_mem..._0x69D4 > [ OK ] tools_alloc > route_traf... -> vfy_pass > dep_cloud... > frame: 8.3ms [OK] > [ OK ] tools_alloc -> vfy_pass > pad_map_ok -> vfy_pass > sync: 120hz -> vfy_pass > alloc_vram... > DevTrack: OK -> vfy_pass > gi_baked_0x4D87 > gen_mips...
> h265_hw: ACTIVE > check_tokens... -> vfy_pass > unpack... > check_tokens... [OK] > mem: 1024TB > shader_ok > scan_mem... > inst: i-0x9f -> vfy_pass > reg: ap-east > dep_cloud... [OK] > spat_audio_ok > [ OK ] tools_alloc -> vfy_pass
> pad_map_ok -> vfy_pass > mount_fs... > inst: i-0x9f [OK] > enc_stream... > [ OK ] tools_alloc > shader_ok [OK] > port_8080... > syncing_vision... -> vfy_pass > ping: 8ms_0x2BB4 > dyn_light: ON [OK] > h265_hw: ACTIVE_0x4C35 > load_audio... -> vfy_pass
> spat_audio_ok -> vfy_pass > col_mesh > mem: 1024TB > wait_build__0x77C2 > handshake: 0x9A [OK] > ping: 8ms > hb_ping: OK_0x8810 > gen_mips... -> vfy_pass > fetch_usr..._0x23B0 > latency_opt_0x4E60 > shader_ok -> vfy_pass > mem: 1024TB
> dns_resolv..._0x213C > peer_conn_ok -> vfy_pass > dyn_light: ON > h265_hw: ACTIVE [OK] > check_tokens... > port_8080... > peer_conn_ok_0x2E85 > reg: ap-east [OK] > ping: 8ms > dns_resolv... [OK] > init_tensor > shader_ok
> dyn_light: ON_0x3EF9 > enc_stream... > parse_scene..._0xD752 > col_mesh > hb_ping: OK > sys.init(v5.0)_0xFB92 > syncing_vision... > h265_hw: ACTIVE -> vfy_pass > parse_scene... [OK] > unpack... > pool_spawn: 32_0x10EB > dyn_light: ON
> init_phys... > reg: ap-east -> vfy_pass > gi_baked_0xCD5F > scan_mem... > shader_ok > wait_build_ [OK] > reg: ap-east > check_tokens..._0xC282 > fetch_usr..._0x0C5E > col_mesh [OK] > inst: i-0x9f > sys.init(v5.0) [OK]
> scan_mem... -> vfy_pass > gi_baked -> vfy_pass > [ OK ] tools_alloc > h265_hw: ACTIVE_0x5115 > haptic: ON_0x7353 > dep_cloud... > parse_scene..._0x7986 > compile_start_0x011D > hb_ping: OK -> vfy_pass > spat_audio_ok_0xABFF > port_8080... -> vfy_pass > hb_ping: OK_0xB7A9

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